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April 28
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 So, this post is mostly me getting some stuff off my chest. Feel free to ignore this post, as it IS going to be Pessimistic and it IS not going to go anywhere.

 Okay, so. As of late, I have been noticing how I as a person am very "boxed in". I have been taking a step back and looking at myself not as me, but as how others would see me. I see myself as a man who fears change, as a man who cannot and possibly will not evolve because of said fear of change. I also feel like I don't have the ability to grow and expand my branches out as a person.

So, "What does this have to do with mocing"? Well, a lot actually. I feel like my mocing skills have gone no where but in a straight line. I realize that all I build is humanoids, and that I am afraid to do something else. I have also realized something that is pretty much my biggest downfall...

 My Standards > My Skills

I have found that recently my skills are not up to par with my standards. This in tern, makes me think that all the Mocs I make are rubbish and should be thrown in the trash can. As of this day, there is only 2 mocs I have made that are decent to me, and that is Ventum V5 and Ventum V6. Everything else seems like garbage and I fear I cannot find a way to change. So now I am stuck in this hole where I can't go up. I really feel like I will never be as good as say, Dylan (Sparky) or anyone else that is really good at NPU and can make a variety of things.

 Overall, I really think I am just stuck and cannot do anything. I am afraid to change as I am in fear I will get worse, and I won't get better because I make standard humanoids.

 I just wanted to vent and express how I feel on this topic, and sort of let people know how I feel as well. Comments are welcome, and I do appreciate anyone who would be willing to comment.

 Thank you for your time, and have a nice day

 Ventum {Mittens}
  • Mood: Doubtful
  • Listening to: Music
  • Reading: Chats
  • Watching: Nothing
  • Playing: Nothing
  • Eating: Nothing
  • Drinking: Whatever
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:iconsaidodieono:
SaidoDieono Featured By Owner May 1, 2014
Of reading this, it look like we are on the same thing, I too think that there are only two MOCs of my that are decent and all the other are just bad looking. And also my skill is mainly a straight line as well but I don't think it's really that you nor me are afraid to build something else but that we really have no idea what to make other then humanoid MOCs or that the only idea we mainly have.

I rarely make other things but I think it's good to try something else and try thinking of a good idea that is not a humanoid build. But you would really not wast your time worrying that you wouldn't become greater then other MOCers like that ones you named. Just practice on your MOCing and again don't worry about not  becoming greater, it will just slow you down.

I don't know if this will help (have a feeling that it's not going to) but I hope it at last do some help.
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:iconventum-mittens:
Ventum-Mittens Featured By Owner May 1, 2014
Thank you
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:iconmainmangoii:
MainmangoII Featured By Owner Apr 30, 2014  Hobbyist Traditional Artist
Change cannot be avoided, many say that change is, in fact, the only true constant. Change may not always be positive, but if it's staying along for the ride any way, why not try to work with it for the better? After all, mastery is a journey, before mastery, you must be willing to try and fail until you get your art where you want it. Fear of failure? To simply TRY is to risk failure. Risk must be taken because the greatest hazard of life is to risk nothing. The artist who risks nothing gains nothing, IS nothing. He may avoid the possibility of failure and sorrow but he simply cannot grow as an artist or even as a person if he does not risk. Any artist you ask will tell you that failure will not reverse your progress as an artist, but instead, failure will instigate your progress. Each failure will be a learning process and will show you prescisely what NOT to do, thereby bringing success closer. No need to fret about losing your touch to failure any more that one should fear being attacked by a magical donkey dragon; it's very unlikely to happen.

While I won't claim to know the key to success, I do know that wasting time worrying that I won't end up with something good has been a greater detriment than actually making a shitty MOC. Just shoot for something different, worst scenerio would involve taking the plastic apart and trying again. Not too tough.
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:iconventum-mittens:
Ventum-Mittens Featured By Owner Apr 30, 2014
Thank you
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:icon3rdeye88:
3rdeye88 Featured By Owner Apr 28, 2014  Hobbyist Traditional Artist
I've touched on the fact you don't variate from your standard humanoids before, but I had no idea it was this serious James. Well you've identified that there is a problem, that's the first step my friend. And you shouldn't fear change. Change is inevitable. It comes whether you like it or not. So you might as well just go along with the changes and embrace them openly.

Its okay to not be good at something first. Heck knows I suck at Rah builds for the most part. I still tried them a second and a third time, only getting it right on the latter effort. And I'm going to continue to try even if it sucks again. Its not like you can't try again, start over or just go back to areas in MOCing that you are more suited to.
As for standards, no one starts off really really good either. Dylan didn't, no one did. Its something we all have to work up to. We see the products of the labor, not all the effort that went into them. Dylan wrote a journal about how it took two years for him to slowly get his Captain Redbeard worked out. We don't MOC cause its easy, we do it cause its challenging and fun. So challenge yourself, that's the only way you'll grow as an artist. Find your comfort zone and tell it to go fuck itself man. That's what I try to do, and it's worked me thus far.
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:iconventum-mittens:
Ventum-Mittens Featured By Owner Apr 28, 2014
Thanks, Dave. I get what you're saying, and thanks for telling me this.
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:icon3rdeye88:
3rdeye88 Featured By Owner Apr 28, 2014  Hobbyist Traditional Artist
:hug: You're welcome buddy. Hope my advice helps.
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:iconventum-mittens:
Ventum-Mittens Featured By Owner Apr 29, 2014
It does, and it will. Thanks again
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:icon3rdeye88:
3rdeye88 Featured By Owner Apr 30, 2014  Hobbyist Traditional Artist
I'm glad. You're welcome...again.
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